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Hello, I noticed the list of spells seems broken in the pdf? The tables overlap and go off the pages. The rhyme sections are cut off by the next languages rasp spells, and the bottom language rhyme sections go off the page entirely.

Dang, I hadn't noticed that it was also affecting the spells. Something broke with the little circle characters in 0.91. I'm not sure why; it's fine in 0.90 and a test 0.92 I made. I'll at least update the GM spreads so they're legible. Thanks!

The google sheets at least has the full list, so thanks for all the other resources as well!

No problem! Thanks gain for highlighting it. All the PDFs should be fixed now.

It is, thank you!

Well, heck. I was going to make this exact game! Nice work.

Thanks! Don't let me stop you!

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It looks like the font for some of the empty/filled circle characters didn't export properly in 0.91. Not sure why, as it's fine in 0.90 and a draft 0.92 I've made. It should be fixed on next update.

Love the stunts rules and arts. Really cool game, Kevin!

Thank you!

Finding the Mythic Bastionland playtest and seeing the gambits right when I was looking for ways to make combat more tactile was a real moment of good luck.

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Hi! Do you have a discord or something to ask questions/leave feedback? I bought this off of meromorphgames. If you want some feedback about how it goes, I would happily provide.

I would love feedback! Right now we informally use the discord for our game Atma as the general Meromorph Games discord, so I'll see anything posted there (I also set up a channel for Castle Noth).

https://discord.gg/NWpDQ7G

Hi! Super interested in this--was curious though, would you say this lends itself to solo mode at all?

Thanks for the interest! I don't have any solo play experience myself, but another person (retr0vert) mentioned the same thing in the comments on the release post, and I think they're brainstorming ways to do it.

My 2 cents: I think the amount of content would be a plus for solo play (lots of stuff to draw from), but information discovery is also a huge part of the gameplay loop and that would be harder since you're seeing all the GM material.